Under FE, any changes made by an exploit script on the client side remain purely local.If a client-side script attempts to delete a wall or kick another player, it only happens on that specific user's screen.The rest of the server is completely unaffected. The Challenge for Admin GUIs
I can easily help you add , show you how to design a sleek dark-themed UI layout , or write code to log all moderation actions directly to a Discord webhook . Share public link
: These scripts target games that use popular admin systems like HD Admin or Adonis. If the game has a vulnerability or if you have gained admin permissions, the GUI simply sends a command to the server to use the game's own built-in player:Kick() The "Fake Kick" Trolls : Many scripts labeled as "OP Kick" are actually Fake Kick Scripts
local ReplicatedStorage = game:GetService("ReplicatedStorage") local AdminAction = ReplicatedStorage:WaitForChild("AdminAction") local frame = script.Parent local playerInput = frame:WaitForChild("PlayerInput") local reasonInput = frame:WaitForChild("ReasonInput") local kickButton = frame:WaitForChild("KickButton") local banButton = frame:WaitForChild("BanButton") kickButton.MouseButton1Click:Connect(function() local target = playerInput.Text local reason = reasonInput.Text if target ~= "" then AdminAction:FireServer(target, "Kick", reason) end end) banButton.MouseButton1Click:Connect(function() local target = playerInput.Text local reason = reasonInput.Text if target ~= "" then AdminAction:FireServer(target, "Ban", reason) end end) Use code with caution. The Danger of Public "Exclusive" Exploiting Scripts fe kick ban player gui script op roblox exclusive
The Ultimate FE Admin GUI: Mastering Kick and Ban Scripts in Roblox (2026 Edition)
As a special offer, we're providing a exclusive version of FE Kick Ban Player GUI Script OP for Roblox developers. This version includes additional features and support, ensuring that you get the most out of your moderation system. Don't miss out on this opportunity to elevate your game and provide a better experience for your players.
local ReplicatedStorage = game:GetService("ReplicatedStorage") local Players = game:GetService("Players") local modEvent = Instance.new("RemoteEvent") modEvent.Name = "ModAction" modEvent.Parent = ReplicatedStorage -- ENTER ADMIN USER IDS HERE FOR SECURITY local ADMIN_IDS = 12345678, -- Replace with your Roblox User ID 87654321, -- Replace with an assistant admin's ID -- Simple function to verify if the player firing the event is an admin local function isAdmin(player) for _, id in pairs(ADMIN_IDS) do if player.UserId == id then return true end end return false end -- DataStore setup for permanent bans local DataStoreService = game:GetService("DataStoreService") local BanDataStore = DataStoreService:GetDataStore("PermanentBans_V1") modEvent.OnServerEvent:Connect(function(player, actionType, targetName, reason) -- CRITICAL SECURITY CHECK if not isAdmin(player) then warn(player.Name .. " attempted to use admin commands without permission!") player:Kick("Exploiting attempt: Unauthorized Admin Access.") return end -- Find the target player local targetPlayer = nil for _, p in pairs(Players:GetPlayers()) do if string.lower(p.Name):sub(1, #targetName) == string.lower(targetName) then targetPlayer = p break end end if not targetPlayer then warn("Target player not found.") return end if reason == "" then reason = "No reason provided by Administrator." end -- Execute Actions if actionType == "Kick" then targetPlayer:Kick("\n[Kicked]\nReason: " .. reason) print(targetPlayer.Name .. " has been successfully kicked.") elseif actionType == "Ban" then local success, err = pcall(function() BanDataStore:SetAsync(tostring(targetPlayer.UserId), Banned = true, Reason = reason) end) if success then targetPlayer:Kick("\n[Permanently Banned]\nReason: " .. reason) print(targetPlayer.Name .. " has been permanently banned.") else warn("Failed to save ban data: " .. tostring(err)) end end end) -- Check if joining players are banned Players.PlayerAdded:Connect(function(joiningPlayer) local data local success, err = pcall(function() data = BanDataStore:GetAsync(tostring(joiningPlayer.UserId)) end) if success and data and data.Banned then joiningPlayer:Kick("\n[Banned]\nYou are permanently banned from this game.\nReason: " .. (data.Reason or "No reason specified.")) end end) Use code with caution. Step 5: Handling Datastores & Game Settings Under FE, any changes made by an exploit
Today, if a player tries to run a script to kick or ban others from their own computer, it simply won't work on the server. To kick or ban players, the script must be executed on a server-side level. This means that true kick and ban GUI scripts require either:
The core administrative action of removing or permanently barring a user from a server.
Are you tired of dealing with toxic players in Roblox? Do you want to take your game to the next level by implementing a robust moderation system? Look no further! In this article, we'll dive into the world of FE Kick Ban Player GUI Script OP, a game-changing solution for Roblox developers. If the game has a vulnerability or if
Exploits use custom libraries (like UIListLayout ) to create the visual interface.
By implementing FE Kick Ban Player GUI Script OP in your Roblox game, you can enjoy numerous benefits, including: