Fightcade — Lua Hotkey Top
Depending on the script, other Lua Hotkey slots can be assigned a wide variety of functions. For example, in replay scripts like Fightcade-Replay-Control , you'll find assignments like:
Crucial for practicing specific scenarios (like wake-up pressure). Map "Save State" to one key and "Load State" to another to repeat a moment infinitely. Hitbox Toggle:
: Automatically updates a local text file every time a match ends, allowing OBS overlays to display your current streak. fightcade lua hotkey top
Do you need help a specific training mode script?
while true do local keys = input.get() if is_key_pressed("F1") then show = not show end Depending on the script, other Lua Hotkey slots
This is a proof-of-concept script that focuses entirely on replay analysis.
Record a specific dummy behavior or spacing setup and reload it instantly. Hitbox Toggle: : Automatically updates a local text
Customize display overlays without diving into nested emulator menus. 1. The Instant Save and Load State Hotkey
Silas leaned over and typed a command into the console. "Watch this."
local TOGGLE_KEY = "H" local hitboxes_visible = true local last_frame_pressed = false function toggle_hitboxes() local keys = input.get() if keys[TOGGLE_KEY] then if not last_frame_pressed then hitboxes_visible = not hitboxes_visible last_frame_pressed = true end else last_frame_pressed = false end if hitboxes_visible then -- Insert game-specific memory address drawing functions here gui.text(10, 20, "Hitboxes: ON") else gui.text(10, 20, "Hitboxes: OFF") end end emu.registerafter(toggle_hitboxes) Use code with caution. Why It’s a Top Choice