Final Fantasy Vii Remake Ultrawide Fix

Go to the FFVIIHook page on Nexus Mods and download the latest version.

While standard fixes simply center the 16:9 HUD or stretch it, an adaptive feature would:

What is your monitor's (e.g., 3440×1440, 5120×1440)? Are you currently experiencing crashes or stuttering ? final fantasy vii remake ultrawide fix

Paste xinput1_3.dll into this Win64 folder (where ff7remake.exe is located).

This is an ASI plugin created by modder Lyall that provides a more permanent, "set and forget" solution. It has migrated from GitHub to Codeberg but remains the gold standard for adding ultrawide support and FOV adjustments. Key Features: Go to the FFVIIHook page on Nexus Mods

Ensure "Fix Enabled" is checked and leave the program running in the background before launching the game. Map Troubleshooting:

[/Script/Engine.GarbageCollectionSettings] r.VisualEffectLogErrors=0 [SystemSettings] r.AspectRatioAdjustment=1 Use code with caution. Save and close the file. Method 2: The Hex Editing Method (No Mods Required) Paste xinput1_3

Final Fantasy VII Remake Intergrade is a visually stunning reimagining of a gaming classic. However, PC players running ultrawide monitors (21:9 or 32:9) will quickly notice a major issue. The game lacks native ultrawide support. By default, it forces a 16:9 aspect ratio, leaving massive black bars on the sides of your screen.

Click on the game to download and enable the specific script.

These videos are hardcoded at a 16:9 aspect ratio. No mod can dynamically add extra image data to the sides of these videos. They will inherently display with black bars, which is normal and prevents severe image distortion.

The game uses a vertical scaling method. If you force a custom resolution, the game simply crops the top and bottom of the 16:9 image to fit your wide screen, resulting in a massive loss of vertical information (and making the UI look squished).