
Part of our INSYDIUM Fused Collection, X-Particles is a fully-featured advanced particle and VFX system for Maxon’s Cinema 4D. Its unique rule system of Questions and Actions enables complete control over particle simulations.
Summary
: A popular community hub where users often find free, pre-configured Haas posts shared by other experts.
: For specific machine configurations (like 5-axis VR series or unique lathe setups), your local Mastercam reseller is the best source. They provide optimized files and technical support for your exact Haas controller and spindle orientation. haas post processor download mastercam link
Ensure your post outputs an M29 command before the G84 cycle if you are using an older Haas mill. Newer NGC machines do not require M29 for rigid tapping.
Follow this standard workflow to safely download and integrate a standard Haas post processor into your Mastercam environment. Step 1: Secure the Download Link Summary : A popular community hub where users
Navigate to the official Mastercam website and log into your .
Ensure your post outputs G84 for tapping cycles and does not include an unnecessary M03 spindle start command right before the cycle, as modern Haas controls sync the spindle feed dynamically during rigid tapping. Share public link Ensure your post outputs an M29 command before
Set your source folder to the location of the old Haas post files.
xpFluidFLIP features a choice of fluid solvers, APIC and FLIP.
The APIC solver is fantastic at maintaining liquid momentum, preserving the natural flow that your fluids should have and can also provide a more dynamic yet very stable simulation.
xpFluidFLIP has a new collisions system which handles not only static collider objects but also fast-moving or rotating collider objects. It can interact with all other xpDynamics objects giving you endless possibilities.
xpFluidFLIP helps you create detailed, fast fluid simulations, giving you more artistic control than ever before.
xpScatter enables you to scatter your objects over multiple scene geometry, from splines to parametric objects all at the same time.
The topology tab will enable you to distribute your scatter on landscape slope, height, and curvature to create realistic ecosystems.
Animate your growth by using textures, X-Particles modifiers, and Mograph effectors.
Use multiple display modes for fast viewport performance. You can even restrict the scatter of objects to within the camera field of vision for optimal efficiency.
Our time and custom spline retiming option give you fine control over playback. The new cache layers in xpCache enables you to lock and unlock to re-cache objects in your scene.

X-Particles is built seamlessly into Cinema 4D like it is part of the application. It’s compatible with the existing particle modifiers, object deformers, Mograph effectors, Hair module, native Thinking Particles, and works with the dynamics system in R14 and later.
If you know how to use the Mograph module, you already know how to use X-Particles, it's that easy.
X-Particles has the most advanced particle rendering solution on the market. It enables you to render particles, splines, smoke and fire, all within the Cinema 4D renderer. Included are a range of shaders for sprites, particle wet maps and skinning colors. You can even use sound to texture your objects.
Perfectly partnered with INSYDIUM’s Cycles 4D and also compatible with the following: