Kenshi: Shift F12 Guide Link
Press Shift + F12 again, or click the Exit button in the top right of the editor window.
Clicking "Save" overwrites the base game data (or your active mod) with your current changes.
Fortunately, Lo-Fi Games left a powerful tool at your fingertips: the . kenshi shift f12 guide
Buildings spawned via Shift+F12 do not require materials and are built instantly. However, by default, they do not belong to your faction. Changing Ownership of Buildings
📍 : Use the "Fix Buildings" button if your outpost name isn't appearing on the map or if your walls aren't registering as yours. Press Shift + F12 again, or click the
If you deleted a structural building, close the editor and let your character run free.
Move it into place, use the gizmo to rotate/move it, and click to place. Buildings spawned via Shift+F12 do not require materials
If you place a building via the editor, or if you bought a house in a Holy Nation city but the game still labels it as "Resident," you must manually assign it to your squad. Click the building while the Shift+F12 menu is active. Look at the small properties window that appears. Locate the or Owner field.
Left-click on any object, building, or item to select it. Gizmo Tools: Arrows manipulate position ( axes). Circles manipulate rotation.
Select any structure, wall, or furniture item and place it instantly.