Project - Diva F 2nd Save Data Rpcs3
This usually happens if RPCS3 crashes while the game is autosaving, or if you updated the emulator mid-game and a cache conflict occurred.
RPCS3 stores game saves in a specific directory within its root folder: \dev_hdd0\home\00000001\savedata\
Open RPCS3, right-click Project DIVA F 2nd in your game list, and select Open Save Data Directory . project diva f 2nd save data rpcs3
Many saves online are decrypted (raw exports from a real PS3 using tools like Bruteforce Save Data ). RPCS3 expects encrypted saves by default. To use a decrypted save:
Project DIVA F 2nd handles player profiles ( GAME00 ) and custom edits ( EDIT00 ) as separate save files. If you downloaded a custom edit map from the network or archival sites, ensure you place the EDIT folder alongside your main game save folder inside the savedata directory. Each edit slot will have its own individual folder. Optimizing RPCS3 Settings for Safe Saving This usually happens if RPCS3 crashes while the
Moving a save back to a retail console requires a homebrew-enabled PS3 (using CFW or PS3HEN) or a PC tool like Apollo Save Tool or Bruteforce Save Data . A retail, un-modded PS3 will reject an edited emulator save file unless it is properly resigned with your original console's unique Console ID (IDPS). Troubleshooting Common Save Issues Game Crashes During Autosave
Project DIVA F 2nd is unique because its "Edit" songs (user-made levels) are also stored as save data. RPCS3 expects encrypted saves by default
Close RPCS3. Right-click your rpcs3.exe file, select Properties , go to the Compatibility tab, and check Run this program as an administrator . Click Apply and restart. 3. Edit Data (Edit Songs) Not Showing Up
Open RPCS3, navigate to Manage > Save Data , right-click the Project DIVA F 2nd save entry, and select Export as Zip . Troubleshooting Common Save Issues 1. Game Does Not Recognize the Save File








