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The v1.3801 expansion significantly builds upon earlier versions (such as the base v0.760 releases) by deepening the strategic and visual aspects of the game.
Never compliment other NPCs in Tomie's presence.
Identity Splintering & Unreliable Narration Tomie Wants to Get Married Expansion -v1.3801- ...
Before diving into the specifics of the -v1.3801- update, it's important to understand the base game. Tomie Wants to Get Married is an adult-oriented visual novel/simulation game that follows the eponymous heroine, Tomie, on her quest to find love and marriage. Developed by an independent team, the game combines relationship-building mechanics, resource management, and a branching narrative that responds to player choices.
Key features present in the final version include: The v1
Q: What are the key features of Tomie Wants to Get Married Expansion -v1.3801-? A: The update includes multiple routes and endings, character development, interactive elements, and romance options.
Unlike high-fidelity horror games that rely on photorealism, Tomie Expansion often employs a lo-fi, RPG Maker or visual novel aesthetic that mimics the feel of amateur projects or "warez" circulated on early internet forums. The term "Expansion" in the title serves as an ironic subversion of gaming terminology. Typically, an expansion offers new content, extended lore, or improved mechanics. In the context of this game, the "expansion" expands only the player's exposure to the repetitive, inescapable nature of Tomie. Tomie Wants to Get Married is an adult-oriented
Tomie Wants to Get Married Expansion -v1.3801- Probable Origin: Community-created modification (mod) or custom story expansion for a life simulation game, most likely The Sims 4 (due to version formatting and “expansion” labeling). Core Theme: Narrative-driven content centered on a character named Tomie —possibly an original character, a player persona, or inspired by the horror manga character Tomie from Junji Ito’s work (though the “wants to get married” twist suggests a subversion of the original horror trope). Version: v1.3801 – A precise, iterative build number suggesting ongoing development, bug fixes, and feature additions.
Following a recommendation from a friend, Tomie registers with a high-end, exclusive matchmaking agency that caters primarily to millionaires and influential men. From this point forward, her life becomes entirely dynamic. Players navigate multiple social circles, date various wealthy suitors, and manage internal motivations to dictate whether Tomie achieves her dream marriage, succumbs to corruption, or faces an unexpected downfall. Key Gameplay Mechanics
Detail when you need it. Unlike other mainstream GPU codecs, NotchLC uses variable block size and variable control point bit levels to provide extra detail while allowing greater compression in areas of flatter colours.
NotchLC breaks colour data down into luma and chroma (YUV). 12bits of depth are assigned to luma data, as in many scenarios this is where bit depth is most perceivable. 8bits are assigned to each of the U & V channels.
Rather than specify target bitrates and end up with undetermined quality outcomes, NotchLC takes the reverse approach: during encoding you set a quality level, and the encoder uses the most compression it can while preserving it.
Utilising the modern SSIM measurement method, NotchLC delivers the high-quality results that are needed to be qualified as an intermediary codec. Don’t take our word for it though — read what dandelion + burdock writes in their big, independent 10bit codec test.
See how NotchLC stacks up with with another popular GPU powered codec.
Talk to any content creator about codecs and you’ll find encoding times, right at the top of the list of concerns. NotchLC utilises the full power of the GPU to massively accelerate the encoding process.
NotchLC utilises the full power of the GPU to massively accelerate the encoding process. On a consumer PC, encoding can be up to 5.7x faster than realtime at 1080p24. As an example, we encoded the Open Source movie “Big Buck Bunny” (duration 09:57) in just 1 min and 44 secs.
In a CPU codec, the CPU decodes the image and sends the huge raw frames up to the GPU. The secret sauce of a GPU codec is that compressed frames are uploaded and the GPU does the decode. The compressed frames are much smaller in size allowing vastly more video to be passed through the PCI-e bus.
Typically you will see compression ratios of around 5:1 on motion graphics content when compared to raw video. You’ll be able to dial in your final file size by using the encoder’s Quality Level (see the manual).
NotchLC can be integrated into your software or product. We have a fully documented SDK available under a commercial license. Contact us to discuss licensing options and pricing.
See the manual, or talk to other users on our community Discord.