3.2.8.77: X360ce

: Move the sticks or press buttons to see the on-screen controller respond. Once configured, close the emulator and launch your game. System Requirements : Windows Vista or newer. : Requires .NET Framework 3.5 to be enabled in Windows Features.

While xinput1_3.dll works for the vast majority of titles, some games rely on different iterations of the XInput API. If your controller is still not recognized inside the game, look at the generated DLL file in your game folder and rename it to one of the following alternatives:

The version 3.2.8.77 app cannot work alone. The "complete piece" requires you to the DLLs: X360ce 3.2.8.77

You might wonder why you should use an older build like 3.2.8.77 instead of the newer 4.x releases. X360ce 3.2.8.77 X360ce 4.x (Latest) App-to-Game Injection System-Wide Virtual Device Installation Copy to game folder System installer / Driver required Performance Near-zero latency Minimal latency Game Support Elite for older/cracked/indie titles Better for UWP/Windows Store games Uninstallation Delete 2 files from game folder Full driver uninstallation required

: If settings won't save, make sure the game folder isn't "Read Only." A Quick Warning : Move the sticks or press buttons to

Some games don’t recognize more than one controller. To combine two physical controllers into one virtual controller:

Test the game after each rename to see which hook it recognizes. Beeping Sounds Upon Game Launch : Requires

Setting up this specific version requires a bit of manual placement. Follow these steps:

Go to the Game Settings tab inside X360ce, ensure your controller is checked under the "Map To" column, and click "Save". Try switching USB ports (prefer USB 2.0 over USB 3.0 for older pads). 2. Game Ignores the Emulator Entirely

The developers ask that you NOT ask for installation or configuration help in the GitHub Issue tracker. Instead, visit the official NGemu forum for x360ce support: http://ngemu.com/forums/x360ce.140